1.電腦圖學之父 Ivan Sutherland (Sketchpad)(https://www.youtube.com/watch?v=6orsmFndx_o)
2.https://jsyeh.org/3dcg10/
下載windows.zip data.zip
執行Transformation.exe
下方右鍵Swap Translate/Rotate (自轉/公轉)
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6.因為glutInitWindowSize(500,500) 一半250
#include <GL/glut.h>
#include <stdio.h>
float x=250, y=250, z=0, scale=1.0, angle=0.0, oldX, oldY;
int now=1;///1:移動 2:旋轉 3:縮放
void display()
{
glClearColor(0.5, 0.5, 0.5, 1);///用來Clear的色彩 R,G,B,A Alpha沒用到
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef( (x-250)/250.0 , -(y-250)/250.0 , z );///Maya: w
glRotatef( angle, 0, 0, 1 );///Maya: e
glScalef( scale, scale, scale );///Maya: r
glColor3f( 1, 1, 0 );
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void keyboard( unsigned char key, int mouseX, int mouseY )
{
//printf("現在按下:%c 座標在:%d %d\n", key, mouseX, mouseY);
if(key=='w' || key=='W') now=1;///移動(小心不要中文)
if(key=='e' || key=='E') now=2;///旋轉
if(key=='r' || key=='R') now=3;///縮放
}
void mouse( int button, int state, int mouseX, int mouseY )
{
oldX = mouseX; oldY = mouseY;
}
void motion( int mouseX, int mouseY )
{
if(now==1){///移動
x += (mouseX-oldX);
y += (mouseY-oldY);
}
else if(now==2){///旋轉
angle += (mouseX-oldX);
}
else if(now==3){///縮放
if( mouseX>oldX ) scale = scale * 1.01;
if( mouseX<oldX ) scale = scale * 0.99;
}
oldX = mouseX; oldY = mouseY;
display();
}
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutInitWindowSize(500, 500);
glutCreateWindow("Week06 keyboard mouse motion");
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMouseFunc(mouse);
glutMotionFunc(motion);
glutMainLoop();
}







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