1.前往以下網址:https://jsyeh.org/3dcg10/
2.下載windows.zip及data.zip 這2個檔案,並且解壓縮
3.執行Transformation.exe
紅色茶壺
1.同前幾周改freeglut檔案
2.將下列程式打上:
#include <GL/glut.h>
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef(0.3,0.2,0);
glColor3f(1,0,0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week04的視窗");
glutDisplayFunc(display);
glutMainLoop();
return 0;
}
4.接著執行
**多個紅色茶壺**
1.將下列程式碼打上
#include <GL/glut.h>
void myTeapot(float x,float y)///自訂的函式
{
glPushMatrix();///push備份矩陣
glTranslatef(x,y,0);
glutSolidTeapot(0.3);
glPopMatrix();///pop還原矩陣
}
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glColor3f(1,0,0);
myTeapot(+0.5,+0.5);
myTeapot(+0.5,+-.5);
myTeapot(-0.5,-0.5);
myTeapot(-0.5,+0.5);
glutSwapBuffers();
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week04的視窗");
glutDisplayFunc(display);
glutMainLoop();
return 0;
}
2.執行結果
滑鼠事件
1.將下列程式打上
#include<GL/glut.h>
#include <stdio.h>///printf()
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glutSwapBuffers();
}
void mouse(int button,int state,int x,int y)
{
printf("%d %d %d %d\n",button,state,x,y);
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week04 mouse");
glutDisplayFunc(display);///display顯示
glutMouseFunc(mouse);///mouse滑鼠
glutMainLoop();
return 0;
}
2.執行程式
點擊滑鼠
***可以移動的茶壺***
1.將下列程式打上
#include<GL/glut.h>
#include <stdio.h>///printf()
int mouseX=0,mouseY=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glColor3f(1,1,0);///黃色
glPushMatrix();///減一半,除一半,y倒過來
glTranslatef((mouseX-150)/150.0,-(mouseY-150)/150.0,0);
glutSolidTeapot(0.3);///茶壺
glPopMatrix();
glutSwapBuffers();
}
void mouse(int button,int state,int x,int y)
{
//printf("%d %d %d %d\n",button,state,x,y);
mouseX=x; mouseY=y;
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week04 mouse");
glutDisplayFunc(display);///display顯示
glutMouseFunc(mouse);///mouse滑鼠
glutMainLoop();
return 0;
}
2.執行程式
以滑鼠點擊來移動茶壺
****座標****
1.將下列程式打上
#include<GL/glut.h>
#include <stdio.h>
int mouseX=0,mouseY=0,N=0;///N個點
int mx[100],my[100];///用來紀錄
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glColor3f(1,1,0);///黃色
glBegin(GL_LINE_LOOP);
for(int i=0;i<N;i++){
glVertex2f((mx[i]-150)/150.0,-(my[i]-150)/150.0);
}
glEnd();
glutSwapBuffers();
}
void mouse(int button,int state,int x,int y)
{
//printf("%d %d %d %d\n",button,state,x,y);
mouseX=x; mouseY=y;
if(state==GLUT_DOWN){///按下去的(放開的那個不算數)
printf(" glVertex2f((%d-150)/150.0,-(%d-150)/150.0;\n",x,y);
N++;
mx[N-1]=x; my[N-1]=y;
}
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week04 mouse");
glutDisplayFunc(display);///display顯示
glutMouseFunc(mouse);///mouse滑鼠
glutMainLoop();
return 0;
}
2.執行程式
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