主題:點、線、面、色彩
1. https://jsyeh.org/3dcg10/ 下載範本 win32
2.將其解壓縮
3.點開windows並選Shapes.exe
4.Shapes.exe畫面
親手打造第一個GLUT程式
1.先做上禮拜作業的內容_打開GLUT範例(把檔名改成week03_color)
2.接著把main.cpp裡全部程式刪除
3.輸入程式
#include <GL/glut.h>///外掛
void display()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glColor3f(1,1,0);
glutSolidTeapot(0.3); ///0.3實心茶壺
glutSwapBuffers();///交換2倍的buffer
}
int main(int argc,char**argv)
{///進階的內函式
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week03的視窗");///建視窗
glutDisplayFunc(display);///今天用來畫圖的函式
glutMainLoop();///主要的迴圈
return 0;
}
程式碼如下:
#include <GL/glut.h>
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glColor3f(1,1,0);
///glutSolidTeapot(0.3);
glBegin(GL_TRIANGLES);
glColor3f(1.0f,0.0f,0.0f); glVertex2f(0.0f,1.0f);
glColor3f(0.0f,1.0f,0.0f); glVertex2f(0.87f,-0.5f);
glColor3f(0.0f,0.0f,1.0f); glVertex2f(-0.87f,-0.5f);
glEnd();
glutSwapBuffers();
}
int main(int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("RH");
glutDisplayFunc(display);
glutMainLoop();
return 0;
}
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