一
1 到https://jsyeh.org/3dcg10/下載 Data和Win32
2 解壓縮Data和Win32,打開Transformation.exe
照Y軸旋轉
照Z軸旋轉
二
1 旋轉茶壺
程式碼
#include <GL/glut.h>
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glRotatef(180,0,0,1);
glColor3f(1,0,0.5);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
int main( int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("05-1");
glutDisplayFunc(display);
glutMainLoop();
}
結果
2 用滑鼠旋轉茶壺
程式碼
#include <GL/glut.h>
float angle=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glRotatef(angle,0,0,1);
glColor3f(1,0.5,0.5);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void motion (int x,int y)
{
//int button,int state,
angle=x;
display();
}
int main( int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("05-2");
glutDisplayFunc(display);
glutMotionFunc(motion);
glutMainLoop();
}
結果
3 用滑鼠旋轉茶壺(進階版)
程式碼
#include <GL/glut.h>
float angle=0,oldX=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glRotatef(angle,0,0,1);
glColor3f(1,0.5,1);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void mouse (int button,int state,int x,int y)
{
oldX=x;
}
void motion (int x,int y)
{
angle+=(x-oldX);
oldX=x;
display();
}
int main( int argc,char**argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("05-3");
glutDisplayFunc(display);
glutMotionFunc(motion);
glutMouseFunc(mouse);
glutMainLoop();
}
結果
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