2022年5月16日 星期一

Yiting_week13

 1.

1-1:


程式碼:
#include <GL/glut.h>
void display()
{
    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
    glRectf(0.5,0.5,-0.5,-0.5);///Rect=四邊形、gl=opengl(開始畫)、f=浮點數
    glutSwapBuffers();
}
int main(int argc,char**argv)
{
    glutInit(&argc,argv);
    glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
    glutCreateWindow("week13");

    glutDisplayFunc(display);
    glutMainLoop();
}

1-2:

程式碼:
#include <GL/glut.h>
void display()
{
    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
    glColor3f(1,1,1);
    glRectf(0.5,0.5,-0.5,-0.5);
    glPushMatrix();
       ///glTranslatef(x,y,z);
       ///glRotatef(angle,0,0,1);
       glTranslatef(x2,y2,z2);
       glColor3f(1,0,0);
       glRectf(0.5,0.5,1.0,0.7);
    glutSwapBuffers();
}
int main(int argc,char**argv)
{
    glutInit(&argc,argv);
    glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
    glutCreateWindow("week13");

    glutDisplayFunc(display);
    glutMainLoop();
}








沒有留言:

張貼留言